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Kingdom hearts the story so far digital
Kingdom hearts the story so far digital










Although Nomura was given the chance, Sakaguchi and Hashimoto however, felt that Squaresoft did not have characters popular enough to rival a Mario game, they felt that they need characters as popular as Disney's in order to be successful. Upon hearing of Hashimoto's desire to make a 3D game, Tetsuya Nomura insisted to be given a shot at making the title. Hashimoto had been in talks with Disney about making a game together in the past, but nothing had come of this. They had aspirations of making a game that utilised freedom of movement in three dimensions similar to Super Mario 64. Back in the late 90s, Shinji Hashimoto and Hironobu Sakaguchi were impressed with the then recently released Super Mario 64. The inception of Kingdom Hearts is a story that seems as unreal and as unlikely as the very parternship of Square Enix and Disney. "I've been having these weird thoughts lately,












Kingdom hearts the story so far digital